#include "core/constants.hpp"

namespace FastMD
{
	static const Real _R = FASTMD_BOLTZMANN;
	
	Real R = _R;
	
	void Constants:: Physical() throw() 
	{
		R = _R;
	}
	
	void Constants:: Reduced() throw()
	{
		R = 1;
	}
	
	
}

